One thing that makes Speech Graphics unique is our ability to animate in any language with the same quality and precision. We have even successfully animated speech in less widely spoken languages such as Mayan! Behind the scenes, we have a great team of researchers and linguists working hard to make sure all animations meet […]
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It has been a great few weeks for us here at Speech Graphics. We attended the TIGA Awards, where we won Best Animation Supplier, came third in UK’s first IP League Table, and are celebrating our fifth birthday! TIGA Awards The TIGA Awards were held last Thursday at the LSO St. Luke’s in London. There were […]
It has been a very busy few weeks for us here at Speech Graphics, and it is not stopping any time soon! We have started working on some exciting new projects, gotten some great recognition, and are gearing up for our next games industry event. I will be in Paris next week for Game Connection Europe and […]
Gamescom was last week, and Traci, our Marketing and Business Development Manager, was on hand to represent Speech Graphics. Here is what she had to say: As always, Gamescom was a great show. This is the biggest games industry show in the world, so it is full of excitement. Because part of the floor is open to consumers, […]
We are very happy to share that Speech Graphics has won the Creative Outsourcer – Visual & Development Develop Award! The award show was held last Wednesday in Brighton as part of the Develop conference. We were recognized for the orc facial animations we provided for Monolith’s Middle Earth: Shadow of Mordor. The Develop Award winners are chosen by […]
It’s been an exciting few weeks here at Speech Graphics. Not only have we made some headway on some really exiting projects, we were recently honored with two award nominations! Firstly, our friends at Develop shortlisted Speech Graphics for an Industry Excellence Award. Our category is Creative Outsourcer – Visual & Development, a new category this year, […]
At Speech Graphics, we invest heavily in R&D to push our procedural facial animation technology to new quality levels, and to engineer new solutions integrating this technology into future products. We have something groundbreaking in the works right now, but can’t say too much yet. What we can talk about is one of our key […]
Speech Graphics enjoyed an extremely busy week in San Francisco for Game Developers Conference 2015. Between all of our meetings, demos and events, we did not get much sleep. However, we did have some time to check out the expo floor! Here are just some of the highlights of the show: Shadow of Mordor, which […]
Speech Graphics will be at Game Developer’s Conference (GDC) and Game Connection America in San Francisco March 2-6. We are looking forward to seeing all the new developments in the industry, as well as showing off our latest and greatest. This year, in addition to sharing our new animation pipeline and demos, we will have a first look […]
We have been very hard at work here at Speech Graphics over the last few months. Not only has our first published AAA video game project (Shadow of Mordor) been released, but we have a fresh new website, new service offerings, and new demos! In addition, we have been nominated for three awards, toured at […]
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