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Earth's mightiest heroes join forces with SGX to animate their latest adventure
- David Coleman
Technical Art Director, XBox Game Studios – The Coalition
"I’m very happy with the results, and would recommend Speech Graphics as a solution for any audio based, automated face animation pipeline"
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“Speech Graphics’ SGX enabled the team at Eidos-Montréal to generate over twenty thousand high quality lip-sync animations for Shadow Of The Tomb Raider with its wide range of conversations.
The generated content integrated directly into our existing animation pipeline, which made it a nice addition to our tools and the team provided fast and expert support to our needs throughout our production.”
Pierre-Marc Simard, Animation Technical Director, Eidos-Montréal
“Speech Graphics provided us with a robust system for automatically creating quality facial animation for the many thousands of lines of gameplay dialogue in Gears of War 4.”
David Coleman, Animation Director, Gears of War 4
“The Uruk faces are surprisingly well animated and expressive.”
“We have had a very successful collaboration with Speech Graphics to integrate their audio-driven solution with our motion capture. Their solution saved us a huge amount of work on facial animation and the results were truly outstanding.“
“It was a great pleasure working with Speech Graphics on the Kanye West music video, Blkkk Skkkn Head. The data provided by them was of an extraordinary quality, and when working under such tight time constraints, was an absolute lifesaver!”
“Speech Graphics was an essential partner on the Simone project. They managed the whole animation production process from modeling and controlling a human vocal tract, to stylized rendering. Their detailed and accurate speech animation is now utilized by our students worldwide.”