SGX Runtime
Bring facial animation to life — fast, efficient, and built for real-time performance
SGX Runtime powers high-quality facial animation in real time
Minimize storage, maximize speed
SGX Runtime is built on the well-established FaceFX Runtime technology, and is designed to make playback of SGX animation simple, fast and reliable.
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Key features
• Easy integration — straightforward setup with a clean C API
• Thread-safe performance — built to scale across cores
• Optimal compression - massive storage savings for high-volume dialogue
• Sensible memory management — optimized for runtime efficiency
• High-speed playback — smooth, real-time animation without compromise
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Smarter Compilation, Better Performance
• SGX Runtime includes a powerful compiler that transforms SGX event files into a lightweight, optimized format ready for in-game use
• The compiler can be easily run from the command line as part of your content pipeline
• It compiles characters and animations into compact, memory-efficient representations that deliver maximum performance
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SGX Runtime + Unreal Engine
• Seamless integration for cinematic-quality animation inside Unreal Engine
• The Unreal Engine plugin makes it easy to bring your characters to life
• C++ and Blueprint support (including animation event payloads)
• Sequencer integration for precise timing and control
• Automatic audio sync with Unreal’s sound system and Wwise
• MetaHuman compatible